Edinburgh-based digital entertainment group, Blazing Griffin has appointed industry veteran, Mike Cox, to take charge of the game development arm as Head of Studio.
Having recently announced its successful Series ‘A’ funding round, raising £5 million, Mike joins Blazing Griffin at an unprecedented time of growth for the group.
Mike brings with him over two decades of impressive games industry experience, including tenures at Electronic Arts, Kuju Entertainment Ltd. and most recently as VP Business Development at Simul Software.
In his new role, Mike will lead and manage the game development arm of Blazing Griffin, working to expand it from one to three active development teams working across multiple projects.
“I’ve always enjoyed working with Indie Developers” said Cox. “The team at Blazing Griffin are exceptionally talented and the pipeline of games we plan to develop over the next few years will redefine expectation levels and raise the quality bar significantly.”
In addition to his work with the management and growth of the game studio, Mike will also use his years of industry leadership to raise awareness of the excellent standard of Games Development in Scotland and the vital contribution that Indie Developers make to the Industry as a whole.
“Mike joining us is one of the first steps in delivering our ambitious plans and I’m obviously very pleased with being able to add his experience and talents to our growing team ” said Managing Director, Peter van der Watt.
Blazing Griffin is working on a number of on-going and unannounced game development projects and currently has a sixteen person development team comprising of local and international talent. Following the launch of The Ship: Remasted and coupled with the investment, the games studio plans to build at least two new development teams and is already actively hiring.